Media: Difference between revisions

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[[Category:Hardware]]<noinclude>[[Category:Main]]</noinclude>
[[Category:Hardware]]<noinclude>[[Category:Main]]</noinclude>
<div style="float:right">[[File:Ps-vita - gamecard-10pins - memorycard-9-pins.jpg|200px|thumb|left|Ps-vita - gamecard (10pins) / memorycard (9-pins)]]</div>
<div style="float:right">[[File:Ps-vita - gamecard-10pins - memorycard-9-pins.jpg|200px|thumb|left|Ps-vita - gamecard (10pins) / memorycard (9-pins)]]</div><br />


== PS Vita Cards ==
== PS Vita Cards ==
Two types of cards: Gamecards (on which games are sold) and Memorycards (to hold your savedata for games that don't use the storage on the Gamecards)
Two types of cards: Gamecards (on which games are sold) and Memorycards (to hold your savedata for games that don't use the storage on the Gamecards)


=== PS Vita Gamecards ===
=== PS Vita Gamecards ===
<div style="float:right">[[File:Comparison - Nintendo 3DS cart - common SD card - PSVita Gamecard - common microSD card - FRONTS.jpg|200px|thumb|left|Comparison: Nintendo 3DS cart, common SD card, PSVita Gamecard, common microSD card]]<br />[[File:PSVita-Gamecard-BACK.jpg|200px|thumb|left|PSVita Gamecard - BACK]]</div>
<div style="float:right">[[File:Comparison - Nintendo 3DS cart - common SD card - PSVita Gamecard - common microSD card - FRONTS.jpg|200px|thumb|left|Comparison: Nintendo 3DS cart, common SD card, PSVita Gamecard, common microSD card]]<br />[[File:200px-Playstation_vita_media.svg.png|200px|thumb|left|PSVita Cards measurements]]</div>


10 pin SD sized card (physical incompatible). ±1.4mm pitch.<br />
10 pin SD sized card (physical incompatible). ±1.4mm pitch.<br />
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Currently produced as 2GB and 4GB cards.<br />
Currently produced as 2GB and 4GB cards.<br />
[http://yifan.lu/2014/02/17/how-to-disassemble-vita-game-cartridges/ How to disassemble vita game cartridges (and reassemble it)] <br />


==== Pinout ====
==== Pinout ====
<div style="float:right">
Pinout by [[Game Card|motoharu]]
[[File:PS Vita Gamecard - inside module - topside.jpg|200px|thumb|left|PSVita Gamecard - inside module - topside : 'SanDisk D1149 07011-004G MOB49MA3B3.02 China']]<br />[[File:PS Vita Gamecard - annotated.jpg|200px|thumb|left|PSVita Gamecard - inside module - contactside - annotated]]</div>
 
{| class="wikitable"
{| class="wikitable sortable" style="text-align: center;border:3px dotted #123AAA;"
|-
! colspan="3" | [https://github.com/motoharu-gosuto/psvcd/raw/master/pics/pic8.png Pinout]
|-
|-
! Pin !! Signal !! Description
!! style="background-color:#ffffff; color:#123AAA;" | Pin
!! style="background-color:#ffffff; color:#123AAA;" | Signal
!! style="background-color:#ffffff; color:#123AAA;" | Description
|-
|-
| 1 || VSS ||
| 1 || VCC || Voltage
|-
|-
| 2 || ||
| 2 || GND || Ground
|-
|-
| 3 || VSS ||
| 3 || CLK || Clock
|-
|-
| 4 || ||
| 4 || D3 || Data 3
|-
|-
| 5 || ||
| 5 || D2 || Data 2
|-
|-
| 6 || ||
| 6 || D1 || Data 1
|-
|-
| 7 || ||
| 7 || D0 || Data 0
|-
|-
| 8 || ||
| 8 || INS || Detection Pin
|-
|-
| 9 || VSS ||
| 9 || CMD || Command
|-
|-
| 10 || VCC ||
| 10 || GND || Ground
|-
|-
|}
|}


<gallery>
<gallery>
File:PSVita-Gamecard-BACK.jpg|Ps-vita - gamecard / memorycard
File:IMG 0001.jpg|img1
File:IMG 0001.jpg|img1
File:IMG 0003.jpg|img3
File:IMG 0003.jpg|img3
Line 50: Line 59:
File:PS Vita Gamecard - inside pic1.jpg|PS Vita Gamecard - inside pic1
File:PS Vita Gamecard - inside pic1.jpg|PS Vita Gamecard - inside pic1
File:PS Vita Gamecard - inside pic2.jpg|PS Vita Gamecard - inside pic2
File:PS Vita Gamecard - inside pic2.jpg|PS Vita Gamecard - inside pic2
File:Vita_card_cut.png|PS Vita Gamecard - inside pic3
File:PS Vita Gamecard - inside module - topside.jpg|PSVita Gamecard - inside module - topside : 'SanDisk D1149 07011-004G MOB49MA3B3.02 China'
File:PS Vita Gamecard - dumped content.jpg|PS Vita Gamecard - dumped content
File:PS Vita Gamecard - dumped content.jpg|PS Vita Gamecard - dumped content
File:PSVita_Gamecard-levels.png|PS Vita Gamecard levels
File:PSVita_Gamecard-levels_2.png|PS Vita Gamecard levels
</gallery>
</gallery>


=== PS Vita Memorycards ===
=== PS Vita Memorycards ===
[[File:Vita-Memory-Card-LULZ-685x293.jpg|700px|right]]
PS Vita memory cards come in five variants:
PS Vita memory cards come in five variants:
* 4 GB  (€ 12 to € 30 -> €3 to  7,5 per GB)
* 4 GB  (€ 12 to € 30 -> €3 to  7,5 per GB)
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==== Pinout ====
==== Pinout ====
don't try to take it apart [http://imgur.com/a/yvFYG like this]
don't try to take it apart [http://imgur.com/a/yvFYG like this]
see also [[Memory Card#Pinout|Memory Card]]
{| class="wikitable"
{| class="wikitable"
|-
|-
! Pin !! Signal !! Description
! Pin !! Signal !! Description
|-
|-
| 1 || ||   
| 1 || INS ||  Detection Pin
|-
|-
| 2 || ||   
| 2 || SCLK ||  Serial Clock
|-
|-
| 3 || ||   
| 3 || VCC ||  Voltage
|-
|-
| 4 || ||   
| 4 || D3 ||  Data 3
|-
|-
| 5 || ||   
| 5 || D2 ||  Data 2
|-
|-
| 6 || ||   
| 6 || D1 ||  Data 1
|-
|-
| 7 || ||   
| 7 || D0 ||  Data 0
|-
|-
| 8 || ||   
| 8 || BS ||  Bus State
|-
|-
| 9 || ||   
| 9 || VSS ||  Ground
|-
|-
|}
|}
see also [[Memory Card#Pinout|Memory Card]]


==== Pinout standard SD (for comparison) ====
==== Pinout standard SD (for comparison) ====
{| class="wikitable"
[[File:SD_&_microSD_pins.jpg|250px|thumb|right|SD & microSD pins]]
[[File:SD_card_architecture.jpg|250px|thumb|right|SD card architecture]]
 
 
{| class="wikitable" style="text-align: center;border:3px solid #123AAA;"
|-
! colspan="5"| '''in SD Card Mode'''
|-
|-
! Pin !! Name !! I/O !! Logic !! Description
! Pin !! Name !! I/O !! Logic !! Description
|-
|-
| 1 || DAT3 || I/O || PP || Data 3
| 1 || DAT3 || I/O || PP || Data 3
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| 2 || CMD || I/O || PP,OD || Command, Response
| 2 || CMD || I/O || PP,OD || Command, Response
|-
|-
| 3 || VSS || S || S || Ground
| 3 || VSS1 || S || S || Ground
|-
|-
| 4 || VDD || S || S || Power
| 4 || VDD || S || S || Power
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| 5 || CLK || I || PP || Clock
| 5 || CLK || I || PP || Clock
|-
|-
| 6 || VSS || S || S || Ground
| 6 || VSS2 || S || S || Ground
|-
|-
| 7 || DAT0 || I/O || PP || Data 0
| 7 || DAT0 || I/O || PP || Data 0
Line 115: Line 142:
# PP = Push-Pull logic, OD = Open-Drain logic.
# PP = Push-Pull logic, OD = Open-Drain logic.
# S = Power Supply, NC = Not Connected (or logical high).
# S = Power Supply, NC = Not Connected (or logical high).
# The extended DAT lines (DAT1-DAT3) are input on power up. They start to operate as DAT lines after the SET_BUS_WIDTH command.<br/> It is the responsibility of the host designer to connect external pullup resistors to all data lines even if only DAT0 is to be used.<br/> Otherwise, non-expected high current consumption may occur due to the floating inputs of DAT1 & DAT2 (in case they are not used).
# After power up, DAT3 is input with 50Kohm(+/-20Kohm) pull-up (can be used for card detection or SPI mode selection.<br/> The pull-up may be disconnected by the user, during regular data transfer, with SET_CLR_CARD_DETECT (ACMD42) command.
{| class="wikitable" style="text-align: center;border:3px solid #123AAA;"
|-
! colspan="4"| '''in SPI Mode'''
|-
! Pin № !! Name !! Type !! Description
|-
| 1 || CS || I || Host to card Chip Select signal (Active low)
|-
| 2 || DataIn || I || Host to card data signal
|-
| 3 || VSS1 || S || Ground
|-
| 4 || VDD || S || Power
|-
| 5 || CLK || I || Host to card clock signal
|-
| 6 || VSS2 || S || Ground
|-
| 7 || DATOut || O/PP || Card to host data signal
|-
| 8 || RSV || I || Reserved
|-
| 9 || RSV || I || Reserved
|}
==== Pinout MS & MS M2 (PSP) ====
*[[Media(PSP)]]


=== External References ===
=== External References ===
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* [http://www.joystiq.com/2011/03/03/ngp-games-will-come-on-2gb-and-4gb-cards-with-room-for-save-dat/ NGP games will come on 2GB and 4GB cards, with room for save data, patches]
* [http://www.joystiq.com/2011/03/03/ngp-games-will-come-on-2gb-and-4gb-cards-with-room-for-save-dat/ NGP games will come on 2GB and 4GB cards, with room for save data, patches]
* http://wololo.net/talk/viewtopic.php?f=64&t=36827&p=327611#p327611
* http://wololo.net/talk/viewtopic.php?f=64&t=36827&p=327611#p327611
== US Sailor Crippled by Fukushima Radiation Speaks Out on Government Lies ==
A U.S. Naval Administrative Officerseverely affected by Fukushimas radiation is telling his story, further exemplifying why the U.S. government cannot be trusted to inform the public on Fukushimas danger. Involved in the USS Ronald Reagans rescue efforts following the 2011 Fukushima nuclear plant meltdown, Steve Simmons began experiencing devastating ...
[[http://7spies.com/US-Sailor-Crippled-by-Fukushima-Radiation-Speaks-Out-on-Gove-40q.html US Sailor Crippled by Fukushima Radiation Speaks Out on Government Lies]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]
==  In Detroit, Heroin Is Being Sold Directly In Front Of Public Schools While Kids Wait For Their Buses  ==
Michael Snyder American Dream January 16, 2014 How would you feel if you found out that heroin was being sold in broad daylight in front of the school that your child was attending? Well, that is precisely what is happening up in Detroit. When one of my readers told me that heroin was being sold directly in front of the high school in Detroit that he graduated from, I ...
[[http://7spies.com/-In-Detroit-Heroin-Is-Being-Sold-Directly-In-Front-Of-Publi-OCVD.html  In Detroit, Heroin Is Being Sold Directly In Front Of Public Schools While Kids Wait For Their Buses ]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]
==  Mike Rogers Argues Spying Okay As Long As Government Doesnt Get Caught  ==
Head of Congressional Intelligence Committee: You Cant Have Your Privacy Violated If You Dont KNOW Your Privacy Is Violated Washingtons Blog October 31, 2013 The chair of the House Intelligence Committee Mike Rogers said yesterday in an NSA spying hearing which he led that there is no right to privacy in America. Constitutional expert Stephen I. ...
[[http://7spies.com/-Mike-Rogers-Argues-Spying-Okay-As-Long-As-Government-Doesn-W76R.html  Mike Rogers Argues Spying Okay As Long As Government Doesnt Get Caught ]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]
== Textbook Tells Fourth Graders White Voters Were Unlikely To Support Black President ==
Fourth grade students in Dupo, Illinois assigned to reading a Common Core approved biography of President Barack Obama are being told that all white voters were unlikely to vote for a black president due to racism. Children at Bluffview Elementary who have been assigned to read the book, entitled Barack Obama, published by Lerner Publications and a part of ...
[[http://7spies.com/Textbook-Tells-Fourth-Graders-White-Voters-Were-Unlikely-To-gQeR.html Textbook Tells Fourth Graders White Voters Were Unlikely To Support Black President]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]
==  House Republicans Pass Vote To Defund Obamacare  ==
Zero Hedge Sept 20, 2013 As expected, the House Republicans just passed a vote to defund Obamacare with 230 Yeas and 189 Nays. And now the vote deadends as it will go no further in the Senate, and Obama will obviously veto it. Luckily, since the person in charge of the US economy is not on the Hill but in the Marriner Eccles building, this entire theater is irrelevant.
[[http://7spies.com/-House-Republicans-Pass-Vote-To-Defund-Obamacare--oRIkp7.html  House Republicans Pass Vote To Defund Obamacare ]]
[[http://'.GetDomainName().'/wk.html '.GetDomainName().' - news, stories, articles]]

Revision as of 04:03, 1 October 2016

Ps-vita - gamecard (10pins) / memorycard (9-pins)


PS Vita Cards

Two types of cards: Gamecards (on which games are sold) and Memorycards (to hold your savedata for games that don't use the storage on the Gamecards)

PS Vita Gamecards

Comparison: Nintendo 3DS cart, common SD card, PSVita Gamecard, common microSD card

PSVita Cards measurements

10 pin SD sized card (physical incompatible). ±1.4mm pitch.

Savegames stored on the Gamecards cannot be copied/exported.

Currently produced as 2GB and 4GB cards.

How to disassemble vita game cartridges (and reassemble it)

Pinout

Pinout by motoharu

Pinout
Pin Signal Description
1 VCC Voltage
2 GND Ground
3 CLK Clock
4 D3 Data 3
5 D2 Data 2
6 D1 Data 1
7 D0 Data 0
8 INS Detection Pin
9 CMD Command
10 GND Ground


PS Vita Memorycards

Vita-Memory-Card-LULZ-685x293.jpg

PS Vita memory cards come in five variants:

  • 4 GB (€ 12 to € 30 -> €3 to 7,5 per GB)
  • 8 GB (€ 26 to € 46 -> €3,25 to € 5,75 per GB)
  • 16 GB (€ 35 to € 55 -> €2,1875 to € 3,4375 per GB)
  • 32 GB (€ 65,- -> € 2,03125 per GB)
  • 64 GB (9580 yen, ~$94 -> $1,46875 per GB)

note: current sales price as listed in Pricewatch

Pinout

don't try to take it apart like this

see also Memory Card

Pin Signal Description
1 INS Detection Pin
2 SCLK Serial Clock
3 VCC Voltage
4 D3 Data 3
5 D2 Data 2
6 D1 Data 1
7 D0 Data 0
8 BS Bus State
9 VSS Ground

see also Memory Card

Pinout standard SD (for comparison)

SD & microSD pins
SD card architecture


in SD Card Mode
Pin № Name I/O Logic Description
1 DAT3 I/O PP Data 3
2 CMD I/O PP,OD Command, Response
3 VSS1 S S Ground
4 VDD S S Power
5 CLK I PP Clock
6 VSS2 S S Ground
7 DAT0 I/O PP Data 0
8 DAT1
nIRQ
I/O
O
PP
OD
Data 1. SDIO Cards share
with Interrupt Period
9 DAT2 I/O PP Data 2

Notes:

  1. Direction is relative to card. I = Input, O = Output.
  2. PP = Push-Pull logic, OD = Open-Drain logic.
  3. S = Power Supply, NC = Not Connected (or logical high).
  4. The extended DAT lines (DAT1-DAT3) are input on power up. They start to operate as DAT lines after the SET_BUS_WIDTH command.
    It is the responsibility of the host designer to connect external pullup resistors to all data lines even if only DAT0 is to be used.
    Otherwise, non-expected high current consumption may occur due to the floating inputs of DAT1 & DAT2 (in case they are not used).
  5. After power up, DAT3 is input with 50Kohm(+/-20Kohm) pull-up (can be used for card detection or SPI mode selection.
    The pull-up may be disconnected by the user, during regular data transfer, with SET_CLR_CARD_DETECT (ACMD42) command.
in SPI Mode
Pin № Name Type Description
1 CS I Host to card Chip Select signal (Active low)
2 DataIn I Host to card data signal
3 VSS1 S Ground
4 VDD S Power
5 CLK I Host to card clock signal
6 VSS2 S Ground
7 DATOut O/PP Card to host data signal
8 RSV I Reserved
9 RSV I Reserved

Pinout MS & MS M2 (PSP)

External References