Media

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Ps-vita - gamecard (10pins) / memorycard (9-pins)


PS Vita Cards

Two types of cards: Gamecards (on which games are sold) and Memorycards (to hold your savedata for games that don't use the storage on the Gamecards)

PS Vita Gamecards

Comparison: Nintendo 3DS cart, common SD card, PSVita Gamecard, common microSD card

PSVita Cards measurements

10 pin SD sized card (physical incompatible). ±1.4mm pitch.

Savegames stored on the Gamecards cannot be copied/exported.

Currently produced as 2GB and 4GB cards.

How to disassemble vita game cartridges (and reassemble it)

Pinout

PSVita Gamecard - inside module - contactside - annotated
Pin Signal Description
1 VSS
2
3 VSS
4
5
6
7
8
9 VSS
10 VCC

PS Vita Memorycards

Vita-Memory-Card-LULZ-685x293.jpg

PS Vita memory cards come in five variants:

  • 4 GB (€ 12 to € 30 -> €3 to 7,5 per GB)
  • 8 GB (€ 26 to € 46 -> €3,25 to € 5,75 per GB)
  • 16 GB (€ 35 to € 55 -> €2,1875 to € 3,4375 per GB)
  • 32 GB (€ 65,- -> € 2,03125 per GB)
  • 64 GB (9580 yen, ~$94 -> $1,46875 per GB)

note: current sales price as listed in Pricewatch

Pinout

don't try to take it apart like this

Pin Signal Description
1 INS Detection Pin
2 SCLK Serial Clock
3 VCC Voltage
4 D2 Data 2
5 D3 Data 3
6 D1 Data 1
7 D0 Data 0
8 BS Bus State
9 VSS Ground

pinouts by Asdron also confirmed by RichDevX

About Pin 1: "it's an input pin on the host controller (pulled up high), and the pin on the card is grounded" (source RichDevX)

Pinout standard SD (for comparison)

SD & microSD pins
SD card architecture


in SD Card Mode
Pin № Name I/O Logic Description
1 DAT3 I/O PP Data 3
2 CMD I/O PP,OD Command, Response
3 VSS1 S S Ground
4 VDD S S Power
5 CLK I PP Clock
6 VSS2 S S Ground
7 DAT0 I/O PP Data 0
8 DAT1
nIRQ
I/O
O
PP
OD
Data 1. SDIO Cards share
with Interrupt Period
9 DAT2 I/O PP Data 2

Notes:

  1. Direction is relative to card. I = Input, O = Output.
  2. PP = Push-Pull logic, OD = Open-Drain logic.
  3. S = Power Supply, NC = Not Connected (or logical high).
  4. The extended DAT lines (DAT1-DAT3) are input on power up. They start to operate as DAT lines after the SET_BUS_WIDTH command.
    It is the responsibility of the host designer to connect external pullup resistors to all data lines even if only DAT0 is to be used.
    Otherwise, non-expected high current consumption may occur due to the floating inputs of DAT1 & DAT2 (in case they are not used).
  5. After power up, DAT3 is input with 50Kohm(+/-20Kohm) pull-up (can be used for card detection or SPI mode selection.
    The pull-up may be disconnected by the user, during regular data transfer, with SET_CLR_CARD_DETECT (ACMD42) command.
in SPI Mode
Pin № Name Type Description
1 CS I Host to card Chip Select signal (Active low)
2 DataIn I Host to card data signal
3 VSS1 S Ground
4 VDD S Power
5 CLK I Host to card clock signal
6 VSS2 S Ground
7 DATOut O/PP Card to host data signal
8 RSV I Reserved
9 RSV I Reserved

Pinout MS & MS M2 (PSP)

External References